﻿using DiffuseEnjoyIdle.Core.Enums;

namespace DiffuseEnjoyIdle.Entity.Entitys
{
    public class Users
    {
        /// <summary>
        /// id
        /// </summary>
        public int Id { get; set; }
        /// <summary>
        /// 昵称
        /// </summary>
        public string Name { get; set; }

        /// <summary>
        /// 性别
        /// </summary>
        public Enum_Sex Sex { set; get; }

        /// <summary>
        /// 生日
        /// </summary>
        public DateTime Birthday { set; get; }

        /// <summary>
        /// 电话号码
        /// </summary>
        public string Phone { set; get; }

        /// <summary>
        /// 密码
        /// </summary>
        public string Password { set; get; }

        /// <summary>
        /// 邮箱
        /// </summary>
        public string Email { set; get; }


    }
}
